2019 Irvine AppJamboree Recap & Results
June 12, 2019

2019 Placentia – Yorba Linda Unified AppJamboree Recap & Results

With three AppJamborees down, our fourth and final AppJamboree on June 6th closed out a truly amazing AppJam+ Spring season. Students from 7 middle schools in the Placentia Yorba Linda Unified School District presented the mobile applications they had developed over a 10-week period. The AppJamboree event was held at the PYLUSD Performing Arts Center, featuring presentations from 32 teams.

With nearly 150 middle school students from across the district participating, judges had the incredibly tough task of selecting the top four teams to take the prize. In addition to the friendly judging competition, a "Best Poster" award was voted on by participating students and judges also scored teams to receive a "Best Stage Presentation" award.

Get a glimpse of all of the hard work the students put in this season in their school videos.

1st Place Winners of Google Chrome Books – Evil Trash Bags from Yorba Linda Middle School
App Name: Greek Warming
Mentor: Valerie M. & Gracie O.
Team Members: Rizwaan B., Karina B., Payton F., John S., Zoe T.
App Description: Greek Warming is a game that makes you go through three differ- ent levels that each have unique obstacles in order to help save Earth. With each level, you encounter a new Greek God who is upset about the world's pollution, and it is your job to clean up the mess and please the Greek Gods again. With each level, you learn about the importance of keeping trash out of the oceans and sewers, and you learn about the importance of keeping agriculture alive.
Technical Components Used: For the story screens, we used UI elements such as labels and buttons to explain the plot while transitioning to the game levels. The ocean level was made with a canvas and image sprites as the pieces of trash to collect. The sewer level was also made with a canvas and image sprites, but included if statements to check if the user answered the question correctly. The two game levels incorporated the use of timers to encourage the player to beat the game on time.


2nd Place Winners of BB-8 Spheros – Team IDK from Parkview School
App Name: Pure Planet
Mentor: Geraldine E.
Team Members: Gabriella M., Kayla K., Alexis C., Kayla S., Jacquelyn G.
App Description: Our heroine Mother Earth is being chased by an evil trash can while she is trying to rid outer space of trash! Drag her around to collect the pieces of trash floating around to earn points while avoiding the trash can. Be careful! Running into the evil trash can makes you lose points, and if you fail to collect the minimum amount of trash in the level, you'll lose!
Technical Components Used: Database, audio, clock


 

3rd Place Winners of Raspberry Pi Kits – World Environment Bros (WEB) from Kraemer Middle School
App Name: Gi-ill-ogy
Mentor: Andres G.
Team Members: Aaron B., Jarrett H., Oliver P., Yishai R., Tyler K.
App Description: Gi-ill-ogy is a game that tackles environmental issues harming Mother Earth, throughout the course of 3 mini games. Each game is focused on a different environmental issue harming Mother Earth. These topics include CO2/O2 emissions, recycling, and endangered species. The objective of the game is to obtain enough points throughout the course of the 3 mini games in order to save Mother Earth. If you fail to do so, Mother Earth unfortunately dies. Good luck!
Technical Components Used: Clock, sound, sprites, canvas


4th Place Winners of Amazon Fire Tablets – The Animals: Endgame from Tuffree Middle School
App Name: Poaching Restricted
Mentor: Travis Y.
Team Members: Austin F., Dave C., Jacob L., Landyn M.
App Description: We made an adventure game. The user must beat all the poachers through answering multiple choice questions, going through four stages, before winning the game. The multiple choice questions are trivia based off of poaching facts and statistics. You are able to select between two characters and the story starts with you, finding your way through the jungle and beating all the poachers at their own lab.
Technical Components Used: We used lists for our multiple choice questions. We have used start values from different screens in order to "connect" screens. We have a lot of code in order to allow us to have gifs and a character selection screen that allows you to choose between two.


Best Presentation Winners of Solar Robot Car Kits – World Environment Bros (WEB) from Kraemer Middle School
App Name: Gi-ill-ogy
Mentor: Andres G.
Team Members: Aaron B., Jarrett H., Oliver P., Yishai R., Tyler K.
App Description: Gi-ill-ogy is a game that tackles environmental issues harming Mother Earth, throughout the course of 3 mini games. Each game is focused on a different environmental issue harming Mother Earth. These topics include CO2/O2 emissions, recycling, and endangered species. The objective of the game is to obtain enough points throughout the course of the 3 mini games in order to save Mother Earth. If you fail to do so, Mother Earth unfortunately dies. Good luck!
Technical Components Used: Clock, sound, sprites, canvas


Best Poster Winners of KidzRobotix Robot Kits– Earth Rangers from Bernardo Yorba Middle School
App Name: Future Verse
Mentor: Abdallah A.
Team Members: Garen M., Barry Q., Joseph K., Kasper K., Alex G.
App Description: Our gaming App is both adventurous and educational. Jason, a nature ranger, must fight the robots and factories that have polluted Mother Earth. He must shut down the factories by shooting the robots. After every level, a fact is revealed about the state of Mother Nature and how we can save it. To complete the game and save Mather nature you must recall the facts and hints to answer questions after drafting the mother bot.
Technical Components Used: MP3 transformer, audio, graphic design


Closing Remarks

For every season we host AppJam+ with PYLUSD, we continually see the quality of apps and student presentations increase. The apps students developed and presented were truly reflective of their growth throughout the program, both technically and personally. The level of technical sophistication highlighted by each app speaks volumes to the sheer teamwork and technical savvy the students have developed over the course of only 10 weeks time. The stage presence of all participating teams is applaud-worthy, as the students boldly and brightly showed off all of their hard work to the large attending audience.

Thank you all for your support of a program that not only helps participants gain technical skills and knowledge of possible STEM career paths but also increases each participant's belief in themselves and their aptitude for a career in STEM fields.

A shoutout to all of our partners for helping to make this a reality. Thank you Kingston Technology, Kay Family Foundation, Mitsubishi Electric America Foundation, Sun Family Foundation, Croul Family Foundation, Cox, Technossus, Wells Fargo, Western Digital Foundation, and Sister Sicily.

Thank you to our judges from over 20+ companies including Emily Navarro, Jasmin Willerer, Senator Ling Ling Chang, Don Bullock, Angel Nash, Brandy Schaal, Margie Harvey, Tam Nguyen, Karin Kitahara, Chris Beh, Venu Jilla, Jason Chiu, Richard Hanson, Linda Malconian, Breanna Adams, Naushad Huda, Huy Nguyen, Michael Gilmore, Natalie Peckham, Geoff Nori, Dennis Dang, Val Anthony Alvero, Cathy Gao, Marion Strupp, Sima Patel, Tony Huang, and Mayank Vankawala!

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