2019 Riverside Unified AppJamboree Recap & Results
May 24, 2019
2019 Irvine AppJamboree Recap & Results
June 12, 2019

2019 Santa Ana Unified AppJamboree Recap & Results

With the Riverside AppJamboree under our belts, we wrapped up our second AppJamboree of the season on May 22nd, 2019, where students from 8 schools in the Santa Ana Unified School District presented the mobile applications they had developed over a 10-week period. The AppJamboree event was held at the Business Expo Center with presentations from 45 teams.

With nearly 200 middle and high school students from across the district participating, judges had the monumental task of selecting four teams from the middle school division and two teams from the high school division to take the prize. In addition to the friendly judging competition, a "Best Poster" award was voted on by participating students and judges also scored teams to receive a "Best Stage Presentation" award.

Get a glimpse of all of the hard work the students put in this season in their school videos.

1st Place Winners of Google Chrome Books – Rainbow Shrimps from Carr Intermediate
App Name: Green Queen of Clean
Mentor: Kamille S.
Team Members: Anadelia R., Kaitlyn F., Nayanna P., Vanessa H., Ximena F.
App Description:In Green Queen of Clean, an evil entity by the name of Dark Mess has invaded Earth, leaving litter in various environments. With that, animals are beginning to disappear, as they fear the power of Dark Mess. Being sent on a mission by the royal Green Queen of Clean, it is up to the player to save the animals from Dark Mess's minions by cleaning up litter.
Technical Components Used: Audio, graphics made on Piskel, video editing software


2nd Place Winners of BB-8 Spheros – Gold Caviar Wasps from Carr Intermediate
App Name: Trash Zapper
Mentor: Aaron L.
Team Members: Adan M., Alan V., Hugo M., Jesus R.
App Description: Trash Zapper is a game in which players aim to rid the ocean of man made debris. Tap the teleporting trash to zap it while avoiding the sea life. See how much trash you can collect before time runs out!
Technical Components Used: Audio, touch screen


 

3rd Place Winners of Raspberry Pi Kits – Llama Llama Red Pajamas from Lathrop Intermediate
App Name: The Silent Forest
Mentor: Nicholas K.
Team Members: Aileen S., Diego M., Hector M., Nadia A.
App Description: Trash Catchers is an educational game where you control Stitch in order to collect falling compost, recyclables, and trash in order to prevent them from reach the landfill. Stop the trash from reaching the land fill and collect points in order to promote recycling and awareness towards what goes into the landfills.
Technical Components Used: Sounds, Lists, Game timers for frame rate


4th Place Winners of Amazon Fire Tablets – Team Bobie from Villa Fundamental
App Name: Bobie the Trashcan Man
Mentor: Kevin C.
Team Members: Yaretzi D., Rubicel L., Jonathan P., Miroslava V.
App Description: Trash is flowing in from the sea onto the beaches and posing a threat to Ricky the Raccoon's new beach house! Luckily Bobie the Trashcan Man is there to save the day. Help Bobie collect the incoming trash by answering math questions so Ricky and his cousins can live comfortably in their new house.
Technical Components Used: The questions are made from randomly generated integers and formatted into a readable math equation to be shown on the label. The buttons display one correct answer and 3 that are based on the correct answer but are slightly varied. The trash bag image sprite moves downwards based on a timer and once it reaches the Y-axis of the trash can image sprite, it will reset and display a trash bag on the beach. Trash bags on the beach are image sprites that have been put into a list and set to invisible. If the player chooses a wrong answer or does not answer the question by the time the trash bag reaches the beach, a trash bag image sprite from the list will be set to visible. It decides on the image sprite based on indexes.


Best Presentation Winners of Solar Robot Car Kits – NetZero from Segerstrom High School
App Name: Green World Doodle
Mentor: Tu N.
Team Members: Nancy R., Jorge O., Carina R., Rafael G.
App Description:In GreenWorldDoodle, you’re thrown in the doodles of a student daydreaming while learning proper waste management techniques. Draw symbols on the screen to correctly categorize trash as your character strolls through schools and beaches. You only have 60 seconds to categorize as much trash as you can in each level. Correctly sort through enough trash to use your special to blast all trash on the screen!
Technical Components Used: The game used a number of thunkable components. Multiple clocks were used to simulate the game clock, the main character walking, and the background/trash moving down each level. Functions were used to abstract complex actions, like initializing each trash sprites, generating random trash sprites and pairing each symbol with each trash item. Databases were used to store and pass information through each screen (username, levels, lives, settings, scores).


Best Poster Winners of Snap Circuits – Original Pringles from Sierra Preparatory Academy
App Name: Sea Tales
Mentor: Ami T.
Team Members: Badriyah S., Melanie A., Jonathan L.
App Description:Our oceans have been polluted with various forms of trash threatening the home of the creatures that live within. It’s up to one sea monster to destroy the trash while doing some math as he shoots the different trash elements in the water. Then only can he save the creatures in the water and restore our blue, crystal oceans back.
Technical Components Used: Canvas, ImageSprite, Timer, Global and Local Variables, Logical Operators, Audio, Buttons, Dynamically changed screens


High School Division

1st Place Winners of Arduino Starter Kits– Net Zero from Segerstrom High School
App Name: Green World Doodle
Mentor: Tu N.
Team Members: Nancy R., Jorge O., Carina R., Rafael G.

 

2nd Place Winners of Elegoo Robot Car Kits – Quad Squad from Saddleback High School
App Name: GTA (Garbage Truck Adventurer)
Mentor: Nigina P.
Team Members: Pablo M., Carlos M., Alexander C., Angel J.
App Description: Join our adventure to save Mother Earth and collect trash to keep the trees safe. Try not to bump into the dumpsters! If the truck hits a tree or dumpster, it loses a battery charge. But don't worry, we all make mistakes! You can recharge the truck by collecting batteries on the way. After the truck collects enough trash, it recycles the collected trash and proceeds to the next level. Every level is harder than the previous one and the speed of the truck will increase, making the game more challenging.
Technical Components Used: We implemented the background of the game using a for loop and iterating through the images, audio, buttons, canvas, swiping left/right, adjusting the location of the truck, movement on a timer, recognizing the collision of two objects, writing procedures for repeatedly called tasks, conditional statements, dynamic background images, changing the speed/pace of the game based on the scores earned.


Closing Remarks

This AppJamboree was our biggest to date, and these kids did not disappoint! Every single AppJam+ student stepped up to the plate and learned something new, tackling the daunting challenge of app development head on to create some truly astounding work. We're looking forward to seeing what else the students of Santa Ana will bring to the table next Fall.

Thank you to all of our attendees for your support of a program that not only helps its participants gain technical skills and knowledge of possible STEM career paths but also increases their belief in themselves and their aptitude for a career in STEM fields.

A special thanks to all of our judges: Charles Chung, Kathleen Poulos, Joanna Kong, Mark Percy, Angel Nash, Mark Powell, Colleen Nettekoven, Sonny Nguyen, Bailey Kong, Jennifer Cisneros, Kenneth Kim, Jason Chiu, Richard Hanson, Michael Ho, Jason Levey, Sara Garske, Saki Uemura, Julia Durham, Elaine Chen, Sara Miguel and Denise Stevens!

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